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Koalinth dnd 5e

WebActions. Spear: Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack. Show Attribute List. WebLanguages Sahuagin. Challenge 1/2 (100 XP) Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points. Limited Amphibiousness. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. Shark Telepathy.

Koalinth - Search - D&D Beyond

WebSkills Arcana +8, History +8, Insight +4, Investigation +8, Medicine +6, Nature +8, Religion +8 Senses passive Perception 12 Languages Common plus any four languages Challenge 1/2 (100 XP) Proficiency Bonus +2 WebMay 31, 2024 · Koalinth (undersea hobgoblins, appeared in ... appeared in the 5th edition) Varag (feral goblins also known as blood chasers, appeared in ... but this was their very first appearance in anything resembling Dungeons & Dragons. The image above from bander.bramblegrub on flicker shows people playing Chainmail at Gary Con II. 9 Some … palier ucfc https://cascaderimbengals.com

Deep Sashelas, a D&D 5e deity Gods and Deities The Thieves Guild

WebDeep Sashelas is the elven god of the Ocean, and the patron deity of aquatic elves, whom he created long ago by modifying Corellon's land-bound creations. He is also a god of Creation, Knowledge, Beauty, and Magic. Deep Sashelas is heavily involved with the lives of the sea peoples and spends most of his time with deities from that realm. Webharpy matriarch (see appendix C) and 1d4 harpies 48–49 2d4 merrow 50–52 1 sahuagin baron and 1d4 sahuagin 53–57 1 koalinth sergeant and 2d4 koalinth (see appendix C for both) 58–59 2d8 giant crabs 60–61. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC ... WebDescription. Tritons were a humaniform race, notable in their many underwater adaptations that render them visually distinct from other humanoid races. Their skin was most commonly a deep-blue, but had … palier uc

D&D: 13 Things You Didn’t Know About Goblins - The Gamer

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Koalinth dnd 5e

DnD 5e - The Sea Elf Handbook RPGBOT

WebBonding. The hound can magically bond with one creature it can see, immediately after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the hound bonds with a different creature or until the bonded creature dies. While bonded, the hound and the bonded creature can communicate telepathically with ... WebThe koalinth can breathe air and water. Martial Advantage. Once per turn, the koalinth can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is …

Koalinth dnd 5e

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WebMar 16, 2024 · Introduction. This handbook is for the updated version of the Sea Elf published in Monsters of the Multiverse. For previous versions of the Sea Elf, see our Elf Handbook. The Sea Elf is a good blank template for an aquatic character, featuring everything you need to function underwater plus a few other traits that work for nearly any … WebA locathah, riding an aquatic beast. Locathah territories can be found in warm coastal sea waters. They are perfectly happy living in deeper waters, but their former captors tend to live in such places so the locathah tribes have acclimated themselves to living in these shallows instead. [citation needed] In Serôs, locathah nomads live south ...

WebMar 11, 2015 · Size. Locathah average 5′ in height and weigh 175 lbs. Your size is Medium. Speed. Your walking speed is 20 feet; you have a swim speed of 50 feet. Amphibious. You can breath both air and water. Adaptable. Along with being one of the fastest of the aquatic humanoids, locathah have adapted to a range of environments and living situations. WebThe koalinth can breathe air and water. Martial Advantage. Once per turn, the sergeant can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is …

WebLocathah stand between 5 and 6 feet tall and average about 150 pounds. Your size is Medium. Speed. Your base walking speed is 30 feet, and you have a swim speed of 30 … WebPosted Nov 17, 2024. Merfolk tend to be more self-centered why tritons are altruistic (N vs LG). If a demonic seahorse is trying to inject eggs into a pc the merman will just leave or attack the monster to save itself later while the triton will hum a …

WebAlso appearing in Polyhedron #89 and Dungeon #79. The Koalinth are a primarily saltwater aquatic race of humanoids. Standing an impressive six-seven feet tall, they still fall within …

http://dnd5e.wikidot.com/locathah paliflexWeb5etools ... Loading... palier taxe d\u0027habitationWebMultiattack. The treant makes two slam attacks. Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage. Rock. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. Animate Trees (1/Day). The treant magically animates one or two trees it can see within 60 feet of it. palifiqueWebWizards of the Coast paligdirect.comWebKOALINTH – 5e stats. Amphibious. The koalinth can breathe air and water. Martial Advantage. Once per turn, the koalinth can deal an extra 7 (2d6) damage to a creature it … pa life estate tableWebMyconid adult. [ Myconide, adulte ] Medium plant, lawful neutral. Armor Class 12 (natural armor) Hit Points 22 (4d8 + 4) Speed 20 ft. STR. palier taux d\\u0027impositionWebApr 8, 2015 · 1st-5th Level Villains Challenge Rating 2. Bandit Captain (koalinth, kuo-toa, locathah, lizardfolk, merfolk, sahuagin; replace scimitar with shortsword or trident)Berserker (koalinth, kuo-toa, locathah, … palier triangulaire