WebBiotic abilities fall into three general categories: Telekinesis, the use of mass-lowering fields to lift or hurl objects; Kinetic Fields, mass-raising fields to immobilize objects (in combat, usually enemy projectiles or enemies themselves); and Spatial Distortion, the creation of shifting mass-effect fields which rip apart any objects caught … WebLastly, have Vega active his ammo type on his primary weapon. Then have Shepard and Garrus both switch to their main weapon. The ammo power applied will be the type applied while it was equipped during all of those steps. By changing this around a little you can apply none native ammo powers to the whole crew, albeit at the -50% effectiveness ...
Best and worst ammo powers? - Mass Effect 2 - GameSpot
Web29 de mar. de 2024 · Depends on the mission. Disruptor is best for synthetics (can stun), Incendiary is best for organics (can cause panic, stop Krogan/Vorcha health regen). … Web10 de abr. de 2024 · Finally released. I'm gonna dump the full details in the main post. Oh boy. thief and heist
Ammunition Upgrades Mass Effect Wiki Fandom
Web1 Anti-Organic Ammunition 1.1 Anti-Personnel Rounds 1.2 Shredder Rounds 2 Anti-Armor / Synthetic Ammunition 2.1 Armor Piercing Rounds 2.2 Tungsten Rounds 3 Incendiary … Web15 de ago. de 2011 · For maximized damage, you want Tungsten/Shredder VII, but you have to switch for the situation. For the best all-situations damage, use Inferno. Sledgehammer rounds are great on a Master Marksman pistol, so you have crowd control on the higher difficulties, saving those biotic attacks, and neural shock / damping for later … Web29 de may. de 2024 · In the Mass Effect trilogy, the character classes allow Shepard to utilize different types of special ammo. However, the soldier class can use all of them. These particular ammo types can range from disruptor types that can hurt enemy shields and cryo ammo, which can freeze enemies, making them more susceptible to damage. thief amazon